Controls
View
Options
Actions
Array Config
Controller Layout
Change to Satellite/Drone View (LT)
Show Moving Jammer (LB)
Full Screen (Back)
Move Cursor (L-Stick)
Pause (RT)
Show Moving Signal (RB)
Close Help (Start)
Containment Grid (Y)
Undo (B)
Jammer (X)
Signal (A)
Keyboard Controls
Movement & Actions
Move Cursor: WASD
/ Arrows
Place Signal: Left
Click / E
Place Jammer: Right Click / Q
Undo / Back: Backspace / Esc
Containment Grid: C
Simulation & View
Switch View: Tab
Full Screen: Enter
Moving Signal: F
Moving Jammer: G
Pause: Space
Toggle Help: H
Scenarios
Scene 1: We have a theater intermixing 36 beams with 36 nulls in close
proximity while maintaining optimal link connectivity with moving aerial drones. Note
how our antenna processing effectively nulls out EVERY jammer!
Scene 2: We have a theater of 30 beams and 30 nulls separated by a
linear battlefront while maintaining optimal link connectivity with moving aerial drones
across both regions. Note how our antenna processing effectively nulls out EVERY jammer!
Scene 3: We have a theater of 50 active jammers. A single friendly
drone navigates through this hostile environment while our antenna processing
effectively nulls out EVERY jammer to maintain the detailed link!
Press H to Close